The underlined word in “using this learning tool” (line 46) ...
Read text I and answer questions 41 to 55:
Text I
Technology for children in the classroom
Attitudes to technology
Many people are afraid of new technology, and, with the
increasing presence of the Internet and computers, the term
technophobe has appeared to refer to those of us who might
5 be wary of these new developments. More recently, the term
digital native has been invented to refer to someone who
grows up using technology, and who therefore feels
comfortable and confident with it – typically today’s children.
Their parents, on the other hand, tend to be digital
10 immigrants, who have come late to the world of technology, if
at all. In many cases, teachers are the digital immigrants and
our younger students are the digital natives.
What about you? How confident do you feel about using
the Internet and computers? Although there is a tendency to
15 call computer users either technophobes or technogeeks (a
term for a technology enthusiast), the truth is that most of us
probably fall somewhere between the two extremes.
Technology and young learners
Modern technologies are very powerful because they rely
20 on one of the most powerful genetic biases we have — the
preference for visually presented information. Television,
movies, videos, and most computer programs are very visually
oriented and therefore attract and maintain the attention of
young children.
25 The problem with this is that many of the modern
technologies are very passive. Because of this they do not
provide children with the quality and quantity of crucial
emotional, social, cognitive, or physical experiences they
require when they are young.
30 On the other hand, there are many positive qualities to
modern technologies. The technologies that benefit young
children the greatest are those that are interactive and allow
the child to develop their curiosity, problem solving and
independent thinking skills.
35 Computers allow interaction. Children can control the pace
and activity and make things happen on computers. They can
also repeat an activity again and again if they choose.
In practice, computers supplement and do not replace highly
valued early childhood activities and materials, such as art,
40 blocks, sand, water, books, exploration with writing materials,
and dramatic play. Research indicates that computers can be
used in developmentally appropriate ways beneficial to
children and also can be misused, just as any tool can.
Developmentally appropriate software offers opportunities for
45 collaborative play, learning, and creation. Educators must use
professional judgment in evaluating and using this learning tool
appropriately, applying the same criteria they would to any
other learning tool or experience.
Char Soucy (a primary school teacher) mentions: "Reading
50 books, handling real books, learning to take care of books,
turning pages, and interacting with human beings about
literature are still vital for learning to read." There are
electronic books, but they are really not the same thing as real
books. There must be a balance between the two. Computers
55 are highly motivating to today's students, who come to school
with plenty of visual stimulation from TV, video games, and
other technological sources, but it is not a good idea to go all
electronic or to let technology replace what teachers have
done for a long time with learning how to read or write.
(Retrieved and adapted from http://pearsonclassroomlink.com /articles/0711/0711_0102.htm on June 10th, 2014)
The underlined word in “using this learning tool” (line 46) is a(n)